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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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![]() The Kriegsmarine Mod Produced by: The Surface Warfare Mod Team (T.S.W.M.T) The Kriegsmarine Mod, is meant to enlarge the small German nationality already available in the stock Silent Hunter 4: U-Boot Missions game. It will change the starting dates for the German side to August of 1939, add starting bases for all ships in Germany, Norway, and Poland, as well as add refuelling bases and re-supply ships all around the world. The Kriegsmarine Mod will add almost all of the ships Germany had in service during World War II, as both AI and as playable units. On that note there will be NO submarines in the campaign. The mod will give players the chance to relive the Channel Dash, the Battle of the River plate, the Battle of the Denmark Strait, and others. Ships that will be playable (at this time): KMS Bismarck KMS Tirpitz KMS Scharnhorst KMS Gneisenau KMS Luztow KMS Admiral Graf Spee KMS Admiral Scheer KMS Admiral Hipper KMS Prinz Eugen KMS Blucher K-Class light Cruiser Type 34 Destroyer Type 36a Destroyer *All the ships mentioned above will exist as an AI unit as well The campaign is almost done! The ships are being worked on. And the textures should be moving along as well
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Head of The Surface Warfare Super-Mod Team ![]() Leutnant z. S. David U. Ziegler U-105 IXB On Patrol 1 Last edited by ivank; 12-23-08 at 04:50 PM. |
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