08-18-08, 10:07 AM
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#15
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Sea Lord 
Join Date: May 2008
Location: 1300 feet on the crapper
Posts: 1,860
Downloads: 2
Uploads: 0
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Originally Posted by Molon Labe
Quote:
Originally Posted by baggygreen
Looks like i've got myself a new little home as well...
My FPS days are dying at the moment, entirely due to a lack of decent games and competition down under, so i picked up SH3 again, got gwx2 (might get 2.1 eventually), and created a WaW persona too. Then, i went out and bought DW.
Now I've been looking around, but I cant seem to find anything that discusses the differences between 1.02 (shipped in box) and 1.04 (thats the current version, right?).
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1.02 was a dismal failure of a patch that was succeeded by 1.03 in a hurry. It had such a short tenure that I don't remember it all that clearly. In any case, most of the changes made by 1.03 and 1.04 are listed in the changelog, and don't require much elaboration to follow. The exception is the sim-killing problem with 1.02, which became known as the "drunken planesman" problem, which would cause the subs to nose dive during turns without the planesman compensating. 1.03 corrected this but created manuevering problems when subs went shallow, often resulting in the TA being severed. 1.04 corrected this as well, although there remains some depth control problems at shallow depths which may result in broaching the surface.
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Nor can i find anything that mentions (or more, shows) the differences mods like lwami make.
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The link to the LWAMI readme is provided directly under the link to the LWAMI installer on subguru's download page.
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Broaching the boat does happen from time to time. TMCM David "Red" Padgett gave me knot on the back of my head once while he had the dive. Shortly thereafter I became a very attentive planesman.
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