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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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IJN Kongo
![]() Japanese Kongo Battleship Extract to your MODs folder Enable with JSGME http://files.filefront.com/IJN+Kongo.../fileinfo.html Takes damage but the damage control does not work right at this time. It did show hull damage amount on my last mission: 42, I came to a complete stop. But it does not show any other damage. Includes W4lt3r's Range fix. Ammo has been increased. Two Single Missions included: Kongo Carrier Attack: (converted from German to Jap/Allied from a Fubuki mission. Attack a Carrier task force near Wake, after that you can refit at Wake and go anywhere you want to engage other ships. Kongo off Samar: this is a conversion of the Battle off Samar mission to work with the Kongo. You can also use these missions with the Playable ships Fuso and Maya. It does not work with Career mode at this time. Peabody 2008
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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