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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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Im finally taking the chanllege of making a playable ship, I was thinking or either taking Yamato1's Bismarck, with permission, or the bismarck already in the game. but i need help;
1) whish is easier to work w/, the already playable or the AI? 2) how do i add a second working rudder? 3) how do i add a thrid prop? 4) how do i change gun damage? 5) is anyone willing to texture this model for me? 6) how do you extend a ships length? Tec Specs: 100,000 metric tons 300m x 38m x 10m 33.3 kts 3 convergent propellers 3 turbines by 2 nuclear reactors 220,000 hp 2 rudders 10,000 nautical miles at 22 kts crew: 5591 Planes: 8 Arado Ar-196 flying boats Armor: strong enough to take a 18'' shell Armament: 8 x 20.75in, 12 x 7.1in, 16 x 4.1in, 16 X 3.7 cm AA, 18 X 2.0 cm AA -UNTIL SOMEONE CAN HELP ME THIS PROJECT IS POSTPONED-
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Head of The Surface Warfare Super-Mod Team ![]() Leutnant z. S. David U. Ziegler U-105 IXB On Patrol 1 Last edited by ivank; 07-31-08 at 11:55 AM. Reason: problems |
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