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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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The "Course Clock" comment is basically what I'm looking for. If those auto nav plot buttons loaded the course at runtime (when you click it in the game) you could easily keep a whole library of maneuvers to swap in as needed.
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