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#1 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I tried on my own, but it didn't work out like I hoped : CTD...
What I've made so far is a boat with 11 torpedo tubes, the glitch is there are only 10 different door animations... So I tried to import a .dat into the dat file, change the ids, but that resulted to a CTD when trying to play... what I need : a new animation node in the Triton.dat, it would be called BCM_anim (back center middle ) or BMM or whatever as long as I can link my torp tube to it. Can anyone do that or explain the steps how to ? thanks keltos |
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