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Old 06-06-08, 11:22 PM   #30
panthercules
The Old Man
 
Join Date: Apr 2005
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Just returning to SH3 after a long period of messing around with SH4. Unfortunately, my good old 21" CRT went kaput during that time, and I had to replace it with a 24" widesceren monitor. I was running it at 1024x768 anyway, 'cause that's what I always used to run SH3 at and all my menu/GUI tweaks were set for that resolution. Unfortunately, I discovered that my upgraded video card (got an 8800GTS along the way for SH4) looks crappy with SH3 if you use AA (the flickering/sparkling along the horizon problem), and I can't stand running at 1024x768 without AA, so I tried ths res fix a few days ago so I could run SH3 at my native resolution (1920x1200).

It seems to work (I used the application toolkit following instructions I found on the UBI forum while Subsim was down, though now it looks like maybe I didn't need to?), in that I can run it at 1920x1200 and both the sparkling and the jaggies are gone, but I do get some slight elongation/stretching of some of my dials (but not all) and scopes - not horrible and certainly playable, though it would be nicer without it.

One thing that I was surprised by though - when I went from 1024x768 to 1920x1200 on SH4, most on-screen elements seemed to get smaller and I got a lot of extra room around the sides of the scope views (which was really nice in that the TDC and recognition manual pullouts didn't obscure the scope view much if at all, and there was more room on the command bar at the bottom for extra buttons). HOWEVER, when I used this fix to go to 1920x1200 in SH3, it seemed like most things got a bit bigger and I didn't wind up with much extra room at all around the edges of the scopes views and stuff. I tried stepping down to the next lower 16x10 ratio resolution, but it didn't really help and it wasn't as sharp/crisp, so I went back to 1920x1200. Does the slight stretching and lack of extra space I'm getting maybe indicate that the "fix" didn't work as well as I thought it did, or that I've messed something up in the install process somehow, or is that just the way this fix works?
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