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Old 04-30-08, 03:57 PM   #11
Wolfehunter
Crusty Capt.
 
Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by treblesum81
Basically I just think that this upgrade might take the Ubermod above my personal abilities at the moment. That doesn't mean its not going to be great for plenty of other people, and I guess I don't expect you to alter it on the statements of one person, but I'll probably be sticking with 1.8 until I move out of the 50% realism relm.

Sorry, just voicing my concerns.
Greg
No problem.

I play high-realism, and I mod for high-realism. It won't please everyone; it's not meant to.

You have the option of using OLCE2 with OLC GUI v1.2.3 and then you'll basically get everything you want out of those mods, with the possible exception of the waves being rendered nicely through the scope.
Did you include the new values set by GWX 2.1? Or are you going to wait till Rubini fixes that. What files will I have to remove to make it compatible with GWX 2.1? Is it all the sub folder or just the dat files? I know val files aren't related...:hmm:
thanks OLC.
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