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Subsim Aviator
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After reviewing the playable S-Boot mod, I was thinking that probably one of the limiting factors preventing the creation of playable destroyers and BBs is the sheer number of guns, and the ability to crew the weapons.
I looked through the museum, and the German Flottenbegleiter class escort seems to have a managable number of AA and deck guns. I was wondering what the possibility of creating a playable Flottenbegleiter class would be? i would think you would need about 7 crewmen for engine rooms, 6 crewmen for the command room, 4 crewmen for a 'watch crew', 1 radio operator, perhaps as many as 6 AA gunners and perhaps only 9 to 12 deck gunners. this translates to about the same number of crew aboard either a VIIX or an IXB etc. comments appreciated ![]()
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