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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Weps
![]() Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
Uploads: 0
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After installing SH4 a few months ago and playing several missions just so I'd know what I upgraded from, I installed both TM and RSRD. Unfortunately at the time, RSRD didn't last too long because I wanted to try some of the "special" missions such as commando insertion, pilot rescue, and harbor photography. Well, that excitement wore off as I a) got tired of having to insert commandos or spies right under the nose of shore batteries that gave me a pounding, b) never rescued any, and c) as soon as I raised the scope to photograph a harbor every warship, tug, and rowboat immediately spotted my periscope and buried me in the shallow mud. So... last night I tried my first patrol w/ the latest version of RSRD and I must say it (RSRD, not me) was brilliant.
I was assigned to patrol the Truk-Japan merchant route, and after a few days I found and sunk a pair of small coastal freighters. That night, I received an intel report about a possible intercept for a Japanese TF. At flank speed I was able to get there in less than 48hrs, the day before they were due to arrive. Sure enough, shortly after noon on the day I was told to expect them there was a dramatic increase in the amount of aircraft in the area, all patrolling from SE to NW. A few hours later, I picked up the task force coming from the SE. Needless to say, the Japanese have one less flattop. The entire operation, courtesy of Lurker's RSRD mod, was some of the best SH4 gaming I've had in a long time! ![]() |
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