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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Old Gang
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Im working on a new mod, but I need some help to understand somethings...
on the uboat.sim file we find, on minitweaker restr_dist = 200 whatta hell is this? maxTraverse = 360/minTraverse = 0 ok the traverses i think is about how much can turn the uboat port/starboard minTraverse = 0 speedTraverse = 20 if i was right on the above, how the turning speed affects the uboat? It just turns faster? maxElevation/minElevation = Is this the max angle the uboat can climb/dive into water? speedElevation = so this must be how fast can it dive/surface? trav_min/trav_max = no idea... elev_min/elev_man = same as max/min elevation above? mass = this is pretty obvious and i know what it changes/does/consequences... gc_height = dunno squat... fr_ratio = dunno squat... put_on_water = means that can be put on ground or water 0/1? displacementSurfaced = the weight above the waves draughtSurfaced = no idea... dragSurfaced = how much the water tries to hold the uboat's speed over the sea? displacementSubmerged = the weight under the waves draughtSubmerged = no idea... dragSubmerged = how much the water tries to hold the uboat's speed under the sea? The drag submerged is less (0,3 against 0,2) then the drag surfaced, shouldn't be the oposite? I mean, underwater theres much more of the submarine hitting agains the water molecules, isn't it? If any of you would be so kind to explain me what each thing does, I would be very pleased. Im from Brazil, so sometimes I do understand what a word means, but not what its trying to say, like in the "draughtsurfaced" case...
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