SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-01-08, 09:57 AM   #2
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

Convoys and most of the ships that move in the game are scripted between waypoints. As soon as they reach them they vanish only to appear again at their original position (unless of course the waypoints are in a circle so they stay visible all the time).

In terms of the convoys it is practically impossible to script them getting into harbours are the strain on the CPU and the memory will be huge. Also it will cause problems in the game engine as I don't think it will be able to cope with so many ships in such restricted space.

BBW is the man to ask about this but I think this is the answer to your question in a nutshell.
melnibonian is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.