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Old 02-01-08, 07:02 AM   #2
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
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MS Flightsim was designed during the development that later it is possible for a customer to add external model content in a relativ easy way, like many developers did it with First Person Shooter MP games.

These developers/publishers created during the development already a special SDK or modtools for the public. Ubisoft did it with the Silent Hunter series the other way, they never published or modified their inhouse SH tools for the public. They suggested to publish with SH3 a modtool for creating own 3D ports, but never release this toolset.
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