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Old 01-30-08, 08:40 PM   #1
RodBorza
Electrician's Mate
 
Join Date: Dec 2007
Location: Brazil, Brasilia (Capital city)
Posts: 140
Downloads: 19
Uploads: 0
Default New to DW!

Hello all,

I consider myself to be an old naval simmer since the days of the Jane's 688(i) (I know some of you out there are 'older').
I played 688(I), Sub Command, now I'm getting a shot at DW.
It's an wonderful game and I'm in love with it.
However, as relantionships go, there are somethings that need to be set before continuing.
So, here comes my questions. Please bear with me because I'm new to this game:

1) Sonar Contacts. I'm on the second mission on the campaign and just can't get a reading of marked contacts on the DEMON display. Why is that? Do I have to mark the contact on the Broadband display, like the Kilo? I'm playing Seawolf. I got contacts through the Narrowband display.

2) Sonar Autocrew: Because this mission has so many contacts, I got confused and decided to turn the auto crew on. It started to mark a lot of other contacts. Turned this off and on, and many times later it seemed to me that he marks the ambiguous contacts as well. Is that true? Should I trust the AutoCrew?

3) What it takes to finish this mission? I saw all surface contacts on port and the shipyard, even so I got a Mission Failed at end.

4) Launching the Helo. How long it takes? An hour? Can I launch it at mission start, like 5 minutes?

That's it. As far as the rest I'm good, the notable exception being the FFg, wich has a lot of stations and need to have a throughout read on the manual. Twice. Maybe even a third time. It's complex.

And, to finish, I got tell this: never, never ever play this game tired on in a rush. Otherwise you will a not so nice encounter with a torpedo...
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