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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: The AI in TM, in terms of evading destroyers after being detected is | |||
Entirely too hard. |
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2 | 3.33% |
A little too hard. |
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23 | 38.33% |
Just right. |
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27 | 45.00% |
Still too easy |
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8 | 13.33% |
Voters: 60. You may not vote on this poll |
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#1 |
Rear Admiral
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Since i am going to pack up the final version in the next day or two, along with these changes:
http://www.subsim.com/radioroom/showthread.php?t=128067 As one final adjustment as a kick out the door, since its such a simple change, i thought id ask about the AI. Now, this question about AI difficulty, is based on EVADING DESTROYERS AFTER BEING DETECTED. (This does not deal with planes.) edit: This poll is public, and closes in 5 days. |
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