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Old 12-08-07, 06:41 PM   #1
XabbaRus
Navy Seal
 
Join Date: Sep 2001
Posts: 5,330
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Default 3D Max Question

I make a model for a sim that uses .3ds as its format.

However I want to make the same model use different maps to show varying degrees of damage, so map 1 would be clean, map 2 show a bit of damage and map 3 shed loads, but how does one go about this?

any ideas from people who know?
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