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Old 11-29-07, 09:22 PM   #1
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
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Default Depth Charge Lethality Poll

Hard data about this is very hard to com by. All the various navies seemed to think that a 300lb DC would be lethal within an average of about 6 meters. They don't list the depth, however.

That means a single DC within that range will kill a sub, or force it to the surface.

Current DCs are no where near that effective. Not even close at 6m. You can have them go off in contact, or actually inside the sub and it won't kill the boat for sure. I did a lot of testing on this, and single DC kills are virtually impossible.

So, the questions...

First, in the case of depth charges detonating close enough that the explosion graphic overlaps the hull (2-3m), should a single DC on an undamage sub be:

1. Certainly fatal.
2. Almost Certainly fatal (75%+).
3. Probably fatal (51%+).
4. Possibly fatal (10-50%).
5. Rarely fatal (<10%).
6. Never fatal.

Second, in the case of the 6m radius mentioned, should a single DC on an undamaged sub be:

A. Certainly fatal.
B. Almost Certainly fatal.
C. Probably fatal.
D. Possibly fatal.
E. Rarely fatal.
F. Never fatal.

FATAL means the either an instant spinning death screen, damage that REQUIRES blowing tanks to surface, or a mission kill (no more engines, props, fuel, etc).


My personal answers would be: 2 and D, given no good source to prove it otherwise. I tend to think it might more realistically be 1 and C, however. The current game (stock) is 4 and F, as a comparison (with any mod that doesn't up DC EF values or radii—so stock, rfb, and TM are here).

tater

Last edited by tater; 11-29-07 at 09:50 PM.
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