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Swabbie
![]() Join Date: Oct 2007
Posts: 10
Downloads: 5
Uploads: 0
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Jagged Wake under ship’s Hulls
Greetings! This is my first post so I'll try to brief. Not really sure if this is the right place for this post, but since you guys are are Mod Experts maybe you can answer this question. Or perhaps point me in the right Direction. Has anyone experience the follow problem with wakes not displaying correctly or showing very jaggy? Or is this normal? It almost looks like the merchant ship is sailing though breaking white ice at times. However, when I use the event camera to view my own U-Boat there is no wake distortion at all. ![]() I have tried to run the sh3 on different resolutions and it still occurs. This does not appear to be a temperature issue because this problem will happen on start with the video card running cool. Any suggestions? Thanks! Currently I’m running the following: Sh3 +1.04 patch, GWX 1.3, Authentic Uboat Off Faces, GWX - Lite Harbor Traffic, GWX - Main Movie - "Das Boot", Gwx - Reduced Positive Buoyancy, RB_Sh4_Effects for SH3 3_2_21 and GWX - Lowered DF Antennas System Spec’s: Windows XP sp2 Intel(R) Core(TM)2 Quad CPU @ 2.40GHz (4 CPUs) ![]() 2 Gig of Ram NVIDIA GeForce 8800 Ultra (latest drivers) Game resolution: Default (1024x768) ![]() ![]() ![]() |
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