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Old 09-29-07, 05:51 PM   #11
ReallyDedPoet
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Join Date: Jul 2006
Location: Canada. The one and only, East Coast
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Quote:
Originally Posted by Hawk_345
well i hear alot of good things from this mod, so im thinking about trying it.

what are the main improvements and/or changes this mod does? does it afect FPS in a significant way? how well does it work with existing mods such as capt cox mods, ROW, and tater's new campagne layers?
It is a great mod, it is slanted towards realism, so don't expects the number of contacts that are in Stock, as well AI is ramped up nicely. Install Trigger first than ROW, I experienced no real slowdowns with it. It incorporates tater's mod as well as a number of C. Coxs.

It has a great read-me, FAQ, check it out ( this will also give you an idea regarding mods, what are incorporated, where potential conflicts with your current stuff may be ) and then make your decision.

I will end with this, I installed ROW over Trigger a few days ago and had probably my best patrol since I started playing SH4, I am not talking tonnage, but rather total game experience.


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