I'm having some problems attaching sound to a new event that I have created. I made a new event in the particles.dat file and added all the necessary code and changes in the particles.dsd to attach a sound file to the event. Everytime the new event happens there's no sound. Has anyone been successful in doing what I'm trying to do? I've tried using a sound file that already exists and a sound file made by myself to no avail. All the code is correct and the IDs are unique. It appears that there are only certain event IDs that the game engine recognizes as ones that can have sound. Can anyone confirm this?