![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 | |||
Engineer
![]() Join Date: Aug 2004
Location: Australia
Posts: 213
Downloads: 0
Uploads: 0
|
![]() Quote:
But it is enough time to learn enough basics so that a kid can spend about 9 solid months in the fleet to do jobs like for example: lookout or lifebouy sentry underway, QMA when alongside, and ships husbandry. Thereby decreasing the load for trained and experienced sailors to do mundane tasks and increasing R&R and job satisfaction among the troops. It will also allow exposure for the gap yearies to all the departments, so that if they decide to sign up past the initial year then they will know which jobs they will like and therefore are less likely to get out after thier fixed period of service is over. It has many benefits. Quote:
The Navy (and ADF as a whole) is a great choice, but they may not think so if all they do for a year is $h!tkicker jobs. |
|||
![]() |
![]() |
|
|