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View Poll Results: What do you want to have on the loading screens?
Gameplay tips 12 19.35%
Historical facts 45 72.58%
Quotes from/about U-Boat People 19 30.65%
Technical data and facts about the subs 26 41.94%
Multiple Choice Poll. Voters: 62. You may not vote on this poll

 
 
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Old 09-05-07, 07:01 AM   #1
mic1184
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Join Date: Aug 2007
Location: Aachen, Germany
Posts: 52
Downloads: 3
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Default Mod-Idea for ingame loading screens


By mic1184 at 2007-09-06
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By mic1184 at 2007-09-14
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hey all,

as becoming a somewhat advanced gwx player i realized there is still a lot to learn about the kaleun's job when you think you knew everything now.

second thing i realized is that the more (fantastic) mods you use, the ingame loading times increase dramatically (yes gwx is worth an hour of waiting, but still).

now i really cant wait for the game to become ready so im sitting in front of the loading screens for minutes. i thought it might be a good idea to create many different loading screens with gameplay hints and tipps, and use SH3 Commander to randomize them. i remember a "random gwx start screen mod" or something for SH3 Cmdr, so i think it wouldnt be such a big problem.

We would just need someone with some photoshop or whatever skills and a lot of cool tipps and stuff. i can think of hundreds if i had to, you could also make different player skill loading screens, like a "rookie tips loading screens mod" with stuff like 'it's generally not a good idea to try and attack enemy destroyers, as they can change their course very quickly and you're unlikely to hit them with a single torpedo. etc", an "advanced player's loading screens" with stuff like "to passage hot zones like the channel or around skapa flow, it might just be the better idea to wait for a black and stormish night and go surfaced with high speed along the coast quickly. Being submerged, the destroyers are much more likely to spot you, as they listen better than they see" or something like this. the "pro player tips" i cant think of an example as im not a pro player ;-) anyways.

i think this idea could make the game even a little more precious to many players (esp. those who play the "hard" gwx, in which good knowledge is the #1 surviving factor)

greez mic
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Thanks for all those wonderful mods

Last edited by mic1184; 09-14-07 at 09:24 AM.
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