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Old 09-03-07, 09:15 PM   #1
Incubus
Planesman
 
Join Date: Oct 2006
Posts: 195
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Default Rarest subsystem you've had destroyed?

The most common things destroyed seem to be Periscope, Diesel and electric engines. But this game models tons of subsystems- many of which seem interdependent on each other (radio isn't much use if the antenna is blown off).

Does the game model the loss of subsystems correctly? Some things I wouldn't want destroyed-

Main Pump: Since damage is usually accompanied by flooding, I don't know how you would take care of it if the pump was out of commission.

Dive Plane transmission: Having it jammed at a downward angle would suck pretty badly.

TDC: I can just imagine this getting knocked out before seeing ships. I wonder if it affects solutions when TDC is on 'auto' mode in the difficulty settings :hmm:

An interesting oversight in this game: There is no 'fuel bunker' subsystem. I'm pretty sure in SH3 you could lose fuel (generally half of it at a time going bye-bye ) But that doesn't happen here. However, I did notice if you lose a diesel engine you lose something like 2/3 or 3/4 of your fuel instantly, which is pretty stupid in my opinion.

Whats the most banged up your sub has been and still returned to port? I remember a SH3 post with some people that had 3% hull integrity. Also, are there any mods that give more in-depth data about the status of the systems on your boat?
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