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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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When I paste a nav map view into MoBo, getting the scale to agree is step 1. Unfortunately it seems to be a very time consuming trial and terror process of intuitively tweaking numbers until a measured distance agrees. That's a major stumbling block for me. Situations I would normally load up and use MoBo for, I say the target may switch course in five minutes and I have to start over.
How about having the option to pick the scale based on the numbers that appear on the distance bar in the upper left corner of the SH4 or SH3 nav map? Perhaps it could also be hooked to other games that use binned zoom factors as well. Then it would be a simple matter of picking the correct scale off a drop-down menu. Once the scales are rectified MoBo is excellent! I'm still learning and I love the tool.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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