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#28 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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I have been using this "test" mission that is set to heavy weather. Did this as its faster then to wait for bad weather to appear in a career.
So 1st download that and install with JSGME Heavy Weather Mission: http://files.filefront.com/HEAVY+WEA.../fileinfo.html Use Quick Mission And select the mission called "Mission title" when the mission is loaded hit "RETURN TO GAME" I did this little tweakfile so its easier to do stuff Lightning Main Settings in scene.dat http://files.filefront.com/Lightning.../fileinfo.html Height=20 (Height) is setting the textures height over the water Mindistance=60 Maxdistance=130 (Min/Maxdistance) can be set to a lower value, but I found that the lightning shows up in a bigger area with this setting. Mintime=3 Maxtime=5 (Min/Maxtime) is setting the rate of lightning, the lower the more often it will strike. In the Particle.dat Use the tweakfile I ported found here http://files.filefront.com/Lightning.../fileinfo.html In the "Unnamed effect lightning 1-4" Life=1.5 (could be set higher for a longer visible lightning) Rate=1 (this controls the "pulse" of the lightning) In the Materials.dat Use the tweakfile for "Lightning Transparency" I did found here http://files.filefront.com/Lightning.../fileinfo.html In Lightning 1-4 set the values to Lifetime=1.5 Transparent=100 Opacity=0 |
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