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Old 07-10-07, 12:12 PM   #11
bigboywooly
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Join Date: Apr 2006
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Quote:
Originally Posted by ichso
Quote:
These groups were mainly hunterkiller groups
Now they begin in a port and end in one
It sounds somewhat CPU intensive to track many groups of ships around the atlantic. Of course this has nothing to do with AI or script controlled ships actually sailing around. This is the case if you get really near them, listening/spotting range.
But still it sounds like factor of lower performance of the game.
Did you experience anything like that ?

But the ideas in the mod I've heard and seen so far are great, can hardly wait to test it myself
No more intensive than a convoy leaving port
The only difference is now that a group just wont appear in the middle of the ocean
You are just as likely to encounter a HK group leaving\entering port as a convoy or indeed as in the middle of the atlantic
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