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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
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Hello WernerSobe,
I see you've changed the hitpoints in the ships .zon files. Did you do this by hexediting or do you have tweakfiles of the .zon files, I have not found them. I would like to try this mod and the appraoch you take to the problem, but I have to tweak things in manually. Can you please tell me how you did that, so I can reproduce your figures?? Reg Bando |
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