SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-16-07, 09:18 AM   #1
Soundman
Commodore
 
Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
Default Manual Targeting in Bad Weather

I was on patrol in stormy conditions with poor visibility. Picked up a contact on radar, and started plotting his course. Put myself into position for a shot at about 500 yards and waited. Submerged to 50 feet and started getting a sonar contact on him and continued to track and plot speed. I put the scope up and waited for the ship to come into view. He continues to get closer and closer until I finally began to vaguely see an image. The image was ghostlike and I attempted to lock the scope on him. No success. The image continues to be poor, but I could make out enough that identified the ship as a large composite freighter. Waited longer until he was in front of my bow at about 400 yards and I can still not get the scope to lock on him. The reason for me to attempt to lock on him, is so that I can use the Stadmeter. If I closed in anymore I would be too close to him for the torpedoes to arm. Now, if I can make out an image enough to identify a ship I should at least be able to use the Stadmeter or get a lock on him. Needless to say, I could not plot a solution to fire successfully, so I tried a snapshot with no success because the bearing will not update the TDC without range information.

I have read and posted in threads something similar to what I am going to say now. The point and shoot system in this game does leave much to be desired in its current state. I find it frustrating that you can't look out into the open ocean and use the Stadmeter to set a range or bearing, and that if the lubber line is not on a ship the Stadmeter is useless. The Stadmeter should not be aware of whether or not I am actually looking at a contact. I certainly hope this is fixed in 1.3.

Maybe there is something I'm missing here that someone can explain to me. Am I way off base with my conclusions? And if someone can explain to me another way of accomplishing this, by way of a work around, I still strongly feel something needs to be done to enable a better way of using a "snapshot" or "point and shoot" method.
Soundman is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:47 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.