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Old 06-14-07, 09:45 PM   #1
BlightLightning
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Join Date: May 2007
Posts: 58
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Default can anyone spare a Conning Tower?



Looks sort of interesting but My Gar is missing something....
I was trying to make is a seperate sub, independant of Tambor. Gave it it's own textures in it's Gar folder and the TNormal and TLowRes folders. This never happened to any ship or sub I modded before. I'm puzzeled!


[Texture 1]
TextureName=data/Submarine/NSS_Gar/NSS_Gar_T01.tga
LightmapTextureName=data/Submarine/NSS_Gar/NSS_Gar_O01.tga
StartDate=19410301
EndDate=19430515
Frequency=1

a normal block in Roster\amer\sea\SSGAR.cfg looks good to me


[Unit]
ClassName=SSGar
3DModelFileName=data/Submarine/NSS_Gar/NSS_Gar
HumanPlayable=YES
Interior=data/Interior/NSS_Gato/NSS_Gato
UnitType=200
MaxSpeed=20.4
MaxSpeedSubmerged=8.75
Length=93.57
Width=8.23
RenownAwarded=130

Still using the Gato interior in SH4\Data\Submarine\NSS_Gar\NSS_Gar.cfg
All the files in this folder are similar to the other subs...


[Equipment 1]
NodeName=Z01
LinkName=data/objects/Conning_Gar_01
StartDate=19380101
EndDate=19420631

[Equipment 2]
NodeName=Z01
LinkName=data/objects/Conning_Gar_02
StartDate=19420701
EndDate=19430515

[Equipment 3]
NodeName=Z01
LinkName=data/objects/Conning_Gar_03
StartDate=19430516
EndDate=19451231

NSS_Gar.eqp I'm not too sure about these "LinkName=" lines. I tried with Conning_Tambor_ at first then tried it this way but still no conning tower! NSS_GarTower_O01.dds, NSS_GarTower_T01.dds...ect, ect, exhist in TNormal and LowRes...

TextureName=data/Submarine/NSS_Gar/NSS_Gar_T01.tga
LightmapTextureName=data/Submarine/NSS_Gar/NSS_Gar_O01.tga

A few lines I changed in NSS_Gar.upc


Seems when I made it it's own texturable self I recieved a nice stream-lined version. SOoooo, has anyone seen my conning tower? It would be nice to find out where it went!


BlightLightning
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