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Old 06-04-07, 08:54 AM   #12
Kitzbuell
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Join Date: Mar 2006
Location: Birthplace of the American Navy and Marine Aviation
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Quote:
Originally Posted by fredbass
I'm sure many players still aren't aware that lowering your speed at silent running to 2k will make a big difference and therefore probably haven't added the Dec. 23 fix either, for one reason or another. I've found that once that is accomplished, there is nothing exceptionally tough about avoiding damage, as long as I have some depth to work with and the war is still in a fairly early point in time.

And remember what Ducimus has showed you. It can be an advantage to run at a shallower depth to keep your acute angle towards a ship at a minimum, if possible.
Ducimus:

Great explanation of many facets/techniques I was aware of and one I had totally wrong {I could have sworn that when I first purchased SH3 years ago that I read somewhere that your sub's movements (both hydrophone and asdic) would be temporarily masked.}.

[To FredBass:

What exactly was the "Dec. 23 fix"?]
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