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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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As far as I can tell, they have an infinite number. They should have only 36 in most cases. The game limits them by having different rates of fire and reload times, but doesn't keep an inventory for each ship.
I think. tater |
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