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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Tricky...as I think, or at least I read here (never tried actually) that the head parts are mixed at sort a random, well not random as its scripted, but the game uses different parts from different heads etc.
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