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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Jan 2004
Posts: 498
Downloads: 2
Uploads: 0
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Just curious since its been noted (by leovampire for one) that the merchants do not have cargo on board. Only warships appear to have laod outs based on leo's observations
This lack of cargo is severly minimizing secondary explosions and like providing exceptional boyancy for the ships. I'd like to see the ships have appropriate load outs based on origins and destination...so poor leovampire doesnt have to spend 3 months modding it for us. I'd report it myself on the 1.3 patch post, but I forgot my password to the site and my email is down. I'd really like to see this work completed for 1.3 |
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