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Old 05-20-07, 11:41 AM   #17
Beery
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Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Quote:
Originally Posted by tater
...the sub would still live if I ran away on the surface without shooting and the surface combatants hit me again and again, lol...
Which is why I'm looking for ways to either increase the damage done by surface ship guns or make it so that the sub damage model is nerfed in such a way that the sub sinks after a single gun hit.

Right now I can probably make surface ship guns do the trick but I'd rather see if I can adjust the sub DM if possible. I've been looking at hull damage - maybe I'll give it a harder look tomorrow.
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