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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Bosun
![]() Join Date: Mar 2005
Location: Montreal, Canada
Posts: 68
Downloads: 8
Uploads: 0
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*Edit: It turns out a mod was already in the works for this but I hadn't found it.
Thanks Observer. Here's the link: http://www.subsim.com/radioroom/showthread.php?t=108998 Edit* I was using RUB when I was playing SH3 and the thing that I missed the most from it when I started playing SH4 was the mod that made all contacts on the map the same color. It really adds to immersion to have to actually see the flag on a ship before knowing if you can attack it. So I ported it from RUB to SH4 and thought you guys might enjoy it. Credits go to GouldJG, Observer and Beery for the original mod. (let me know if I forgot somebody) Description: - This mod has all contacts displayed on the map the same color regardless if they're Allied or Axis. You now have to visually identify the ships yourself. - Contacts no longer have a "tail" revealing their true heading. - Contacts on the map do not appear at high zoom factor. - The sonar contacts have reduced precision for distance to the contacts. I recommend installing it with JSGME. Enjoy.
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Iceberg. Last edited by Iceberg; 04-30-07 at 05:40 AM. |
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