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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
GWX Project Director
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Ahh well, I shoulda put "IIRC" on there I guess. At the very least I know Topp wanted to do just that. Maybe I'm remembering stuff wrong. At any rate, my point was that the XXI was a non-factor in WWII.
Mainly, I'm just sick and tired of everyone thinking that AI sensor perception and precision modding are simple to work with in the SH3 code... when much of the system is broken to begin with. In stock SH3... DC's are laser guided. This is loosened in GWX (having modded depth detonation precision and testing for best results literally hundreds of times.) Either way... if you are near the surface, you are a stronger contact and the DC's are naturally more accurate. The deeper you are, the less accurate they are. |
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