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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
Posts: 603
Downloads: 24
Uploads: 0
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Hello all,
My USS Plunger was DC'd for awhile and I lost my deckgun/aaguns and the decoy launcher. The decoy thingy got fixed, but the aagun said repair in about 23 mins/deckgun in 30 mins. After the dd's lost me, thanks to a welcome thermal layer, I surfaced to try and fix the guns. Well, after about 1hour in time comp., the repair still said 23 mins and 30 mins for each gun system. However, I could manually operate each gun, even though the repairs still said the time needed. I didnt try to use them with their operators(I have dudes on watch with the crossed guns next to them) because I didnt come across anything to shoot at until I got back home. 1. Is this a bug or do I need to place my gun operators on the guns to repair them. I did place them there, but the gun systems were never actually fixed. (they didnt change back from being red) 2. Also, I need to bring up that all other items were fixed, but my submarine still had leaks in the control room. Is there a way to find out how much water your taking on, or is this just something you have to deal with until you get back to base? maybe it is a bug? thanks Mark |
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