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Old 04-03-07, 04:45 AM   #23
McBeck
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Quote:
Originally Posted by John Channing
So what have you done to try to help make the situation better?

JCC
Yeah...its a funny situation.

If the devs contacted any of you most would grap any chance to betatest.

So I see 2 scenarios:

1) The current release date
We all got the game. We are all able to point out errors.

2) Later release date
A select bunch bot were privledged to test.

So which would you prefer?
Get it now and have voice in the discussion of improvements or waiting a few months more while others had the fun of trying out the game??

I know what I would say if the devs called me and said..."We know you from Subsim, would like to test our game. You would have to do it for free of course..."

We can all argue from here till the cows come home about the ethics in releasing a game with errors and paying full price for it, but that aside....

I think most of the trouble we see now, is purely based in peoples expectations being different from what they got.
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