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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Weps
![]() Join Date: Jan 2007
Posts: 356
Downloads: 36
Uploads: 0
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- Ship models look fantastic.
- Ship destruction sequences - flying debris, the rippling wave of destruction throughout the ship - are truly cinematic. - Waves. - Lighting effects. Sunlight on the water, moonlight on the water. Flames from sinking ships reflecting off the wave tops at night - magic! - Moonbeams! - Load times on my machine are a fraction what they were in SHIII. - New mission types beyond simple patrols. - Interesting radio traffic. - I like the little typewriter effect for mission intros. - Damage - the big ol' holes, broken propeller shafts, etc. - Linked systems for the damage model Many great advances over SHIII with SHIV. |
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