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Old 03-28-07, 06:17 PM   #1
Deep Six
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Join Date: Mar 2002
Location: England, Manchester.
Posts: 235
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Default This Game needs TWO clocks

Okay here's the deal.....My first mission is to insert an agent just off Tokyo bay...Shessh go figure...
Anyways I travel to Midway and top up on fuel...Then its ahead standard trying to time my egress into the bay during midnight hours or early morning...This got kinda fubar'd as I approached my way-point into entering the bay I picked up a radar contact (Yeah on SD!!) so I had to do a detour, this put me behind my schedule of hitting the bay very early morning....So I ordered Flank and made my sprint in medium fog....The time was 0830 and still NO sunrise...Thinking a bug I continued on the surface right into Tokyo Bay...0930 Still No sunrise (WTF?) Okay I now get to my insertion point and let the spy get into his raft...Time 1015 and NOW I'm starting to see the sun rise above the sea. Surely this not correct?

The watch on boat is obviously set to whatever time zone at Hawaii and remains in that time zone for the whole duration.....What we also need is a "Local Time" watch that will let us know real time where we are at...

Remember boys that travelling from Hawaii you cross the international date line and Japan is also 5 hours back (I think from the top of my head)

This is possibly way the clock seems not to be in sync with sunrise/sunset?

Maybe an altogether different approach is the one they used in Silent Hunter 1 a CALENDER showing sunrise and sunset plus moon phases....Or maybe just one clock that can be adjusted to match the timezone your in....

Deep Six
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