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Old 03-27-07, 02:02 PM   #1
Onkel Neal
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Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,360
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Default Your Top Ten Patch 1.2 Items List

Your Top Ten Patch 1.2 Items List

List your top ten things you would like to see fixed/changed/added/improved in the v1.2 patch. Take your time and if possible, format each of the ten items as follows:

1. Item . Bug/feature/glitch Reason
2. Item Bug/feature/glitch Reason
3. Item Bug/feature/glitch Reason

If you are too lazy to explain, just list the items. Take your time, compose your list offline and paste it here, make a good, serious list. Let's see who lists serious gameplay issues and who wants stuff and fluff.

Last, to keep some perspective, list a couple things you like about the game. Have faith, we are subsimmers, we don't give up easily.


Ok, John summarized the items and here's how it stacks up:

Bug Report from Subsim.com
Player submissions . . .# of Requests
1 TDC causes torpedoes to miss behind ship/port side bug 21
2 "A" key CTD 20
3 SD Radar picks up surface contacts & rotates 17
4 Monolith & fog affects framerates 15
5 FSAA 15
6 Crew die for no reason (mostly deck crew) 13
7 Resolution scaling 12
8 Chronometer does not work (for target speed) 11
9 Ability to open all torpedo doors 10
10 Airplanes attack too much & at night 8
11 Clipboard/Radio log Loading Times 7
12 Transparent crew (Environmental effects on) 7
13 Escorts too passive 6
14 Sonar does not work at PD 5
15 Remove Avro Lancaster 5
16 No uniformity in Imperial/Metric measurements 5
17 Rapid/inaccurate depletion of Air, fuel and batteries 4
18 Remove Court Marshall for being lost at sea 4
19 Flak Gun always reported as damaged 4
20 Using TDC causes CTD 4
21 Hydrophones should work on surface 4
22 1 Knot convoys, clustered, and ships on land 3
23 Radar reports when no radar is on Sub/radar station on subs when should not be 3
24 Random Damage of Sub Systems 3
25 Damaged decks do not get repaired: Sub lost 3
26 Out of Oxygen message when surfacing 3
27 Sound Loops on crew orders ("rudder", "rudder") 3
28 Airplanes do not attack enough 3
29 Remove decoys 3
30 Christmas Tree Lights do not turn green 2
31 Torpedo setting re-set after a brief time 2
32 Flashing Green and Red Lights in Conning Tower 2
33 Planesman disappears randomly 2
34 Visuals limited to 8000m 2
35 Player can man deck guns in rough weather 2
36 AA Gunners do not fire enough 2
37 Not enough dud torp early in war 2
38 Radio messages received under water 2
39 Allow rescue of enemy pilots 2
40 Flight Models of Planes incorrect 2
41 Smoke/Clouds move too fast 2
42 Incorrect medal names and insignias 1
43 Incorrect awarding of wounded medal 1
44 Remove Senior Chief and Master Chief ranks 1
45 Seagulls appear too far from port 1
46 Items damaged after being fixed 1
47 Incorrect radar depth 1
48 Hitting bottom causes sub destruction 1
49 Shift-F2 causes CTD 1
50 Windowed Mode not working in Multiplay 1
51 Crush depth and test depth should not be the same 1
52 Balao radar turn off at 18m depth 1
53 Incorrect crush depths (too shallow) 1
54 Aircraft too easy to shoot down 1
55 Depth Charges should not be below 200' 1
56 AI Planes too far from land 1
57 Life Boats move too fast 1


My notes:

Neal's notes
1 TDC causes torpedoes to miss behind ship/port side bug Priority 1 Got to have a flawless TDC
2 "A" key CTD
3 SD Radar picks up surface contacts & rotates Priority 1
4 Monolith & fog affects framerates Priority 1 workaround seems to be disable environmental effects
6 Crew die for no reason (mostly deck crew) Priority 1 - Have not seen this.
8 Chronometer does not work (for target speed) Priority 1 - Need a magic watch, or a WO
11 Clipboard/Radio log Loading Times Priority 1- When full of messages, the game drags when the
clipboard is brought up; solution, drop off older messages?
13 Escorts too passive Important all AI issues important, AI is king
17 Rapid/inaccurate depletion of Air, fuel and batteries Important moddable?
20 Using TDC causes CTD Important
22 1 Knot convoys, clustered, and ships on land Priority 1 all AI issues important
23 Radar reports when no radar is on Sub/radar station on subs when should not be Priority 1 Possible to have a blank station appear when
no radar unit was available? Disable the "go to rader" icons?
26 Out of Oxygen message when surfacing Priority 1 minor but weird
27 Sound Loops on crew orders ("rudder", "rudder") Also: Ordering ahead 2/3, the vocal report is Ahead Slow
37 Not enough dud torp early in war Important
47 Incorrect radar depth Important
48 Hitting bottom causes sub destruction Important
52 Balao radar turn off at 18m depth Important

Last edited by Onkel Neal; 04-05-07 at 03:02 PM.
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