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#11 |
Helmsman
![]() Join Date: Feb 2004
Location: Fresno, CA USA
Posts: 101
Downloads: 15
Uploads: 0
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Rubini,
Ok...just for clarification, Jungmans SensorPak mod(s) altered sensors.dat by fixing the radar detector ranges as follows: Metox: 4km range @ 15 sec sweep Old Metox: 10km range @ 15 sec sweep New Borkum: 5km range @ 15 sec sweep Old Borkum: 15km range @ 10 sec sweep New Naxos: 7.5km range @ 15 sec sweep Old Naxos: 20km range @ 10 sec sweep New Tunis: 10km range @ 15 sec sweep Old Tunis: 25km range @ 5 sec sweep New He did do a snorkel fix (I was not sure of this but looked back and found it!) that was moded in the AI_Sensors.dat where the snorkel will now be under the AI radars MinHeight value (1?) Also, he did some changes to the DD/DDE "Super Sonar Detection" problem by changing AI_Sonar.dat: The minimum Sonar Range was changed from default zero to 150 meters. The maximum Sonar Bearing angle was reduced from -+ 90 degrees bow, to 60 degrees. And depth charge blast radius was changed from 15 to 20 meters. My question to you is what of the above is included in your mod and what if any of the above is not modded like Jungmans sensor pak but uses the stock values? All of this is in Jungmans "SensorPak" mod (also apart of "SH3 Bugfixer & Small Enhancements" mod by Syxx_Killer) I am not sure if you can find these separately anymore...they have all been absorbed into all of the "Major Mods" in some form or another. I though, do not use any of the Major mods and just use a heavily modded stock install (The reason for this is that I run SHIII on my laptop and have to stay away from most of the eye-candy).
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Kind Regards, Harry J. Miktarian |
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