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Old 03-24-07, 06:46 PM   #13
Banquet
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I certainly won't claim SH4 isn't bugged but I am really enjoying it. I think you have to be realistic about what can be included and what can't in the initial release. In my career starting from Pearl I didn't count the amount of ships in port but it was probably 10-15 (There were 2 or 3 carriers, a battleship, a few dd's, possibly a CA or 2 and a handful of merchants) My frame rates were down to 15-20 with all details maxed and I reckon they got it about right. I certainly wouldn't want 107 ships there to bring my pc to a halt!

There's a game called 'War in the Pacific' which is a very detailed 2d wargame of the pacific war.. and people argue all the time about whether this or that should be at this or that location. If a 2d wargame can't get everything right I certainly don't expect a submarine sim to be 100% historically accurate on things such as the handling of aircraft.. although I agree it would be great if it was!

Midway, for instance has a carrier docked in the first few days of the war.. I don't think it's port was anywhere near big enough to dock such a capital ship.. If memory serves the carriers have devastators and dauntlesses on board which I don't think they had until later in the war.. On return from my 1st patrol from Pearl I saw a big US taskforce containing (amongst other things) 4 BB's when I think only 1 BB was shipshape after Pearl was bombed.. but such is life. I remember in SH3 when it was released there were no ships in friendly harbours at all.. now we have them.. maybe not enough for some people, but they are there. When SH3 was released people moaned that the campaign was always patrol this or that area.. with no special missions.. now we have photo recon, agent insertion, pilot rescue, etc.. We have the radio with updates on the war, which was only put into SH3 as a mod. We can tune it too.. which I think is a great feature!

When I think about the original SH3 and what GWX and other mods did for it I am very excited about the future of SH4! There are bugs and lack of features which in some ways seems like a backward step from SH3 but overall I'm finding it a very immersive and beautiful sim. I just had the time of my life getting a agent onto the coast near Osaka. Surfacing my sub under the moonlight and carefully scanning the horizon for all the contacts I'd picked up during the day when I'd remained submerged in the deepest waters I could find near the coast. For all it's faults I'm having a great time!
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