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#11 |
Gunner
![]() Join Date: Apr 2005
Location: Germany
Posts: 98
Downloads: 0
Uploads: 0
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It is very easy:
1. Copy guns.dat, guns.zon & guns.sim from "Library" Folder of SH3 to "Library" of SH4. 2. Copy the Sea(e.g. NBB_Bismark) and "Roster"-Data(e.g. Data\Roster\German\NBBBismark.cfg) to the same locations in the SH4 folder 3. Open the ship's cfg in the ships folder(Data\Sea\NBB_Bismark\NBB_Bismark.cfg and add the lines: 3DModelFileName=data/Sea/YourShip/YourShip DisplacementVariation=15 CrewComplement=25 SurvivalRate=80 SurvivalPercentage=60 E.G.: [Unit] ClassName=BBBismarck 3DModelFileName=data/Sea/NBB_Bismark/NBB_Bismark UnitType=11 MaxSpeed=30 Length=270 Width=37 Mast=57 Draft=8.5 Displacement=42340 DisplacementVariation=15 RenownAwarded=2000 CrewComplement=25 SurvivalRate=80 SurvivalPercentage=60 [2DCompartments] UnitPos=66,15,384,12 NbOfComp=6 Name1=Propulsion Area1=79,11,30,18 Name2=Keel Area2=155,8,200,10 Name3=Fore Ammo Bunker Area3=324,19,40,18 Name4=Aft Ammo Bunker Area4=132,19,40,18 Name5=Engines Room Area5=238,19,40,18 Name6=Fuel Bunkers Area6=280,19,30,18 4. done, look it up in the museum if ervything is working fine. |
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