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Old 03-22-07, 05:24 PM   #1
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
Downloads: 29
Uploads: 2


Default [REQ] Sensor mods

I've tested enemy sensors plentifully, and I would please like someone to begin taking a look at these. nvdrifter's mod would have been excellent, I hope he brings it back.

I can pull forward some research if someone isn't convinced. The creepy thing in SHIV so far is that I have never actually been properly detected and attacked. All the detections were brief and inefficient, with me eluding attack in just one pass. Silent Running + Ahead Slow = cruise control for evasion.

I think the myth of incompetent Japanese ASW is unfounded - it should be no more incompetent than Allied ASW between 1939-1941. Certainly not superb and never achieving what Allies could do, but at least capable.

I'm comparing, for example, my outing on an S-boat during the invasion of the Philippines, I made several successful attacks and was NEVER detected. By comparison, S-38 - the only boat to historically sink a ship in the invasion - was pinned for dozens of hours (on multiple occasions), and took severe damage. It was a real bummer to be able to cruise around unpunished in the game.


So, please. There is extensive research and work available from major mods like NYGM and GWX for SHIII as regards sensors. I hope this can be incorporated into SHIV sensors, and soon.
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