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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#23 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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Ive made many Random groups that spawn much much closer
but I havent used triggers much that im afraid is for a little later. mission building is its own art. like skinning or hexediting but in mission building the medium for the artist is timing. MM |
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