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#1 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Hi mates,
Here the promised environments lighter files. Notice that I only made the Atlantic env. because SH3 only uses it anyway. If you are using SH3Cmdr is possibble to also use the Med env files. Well, perhaps when i play the 29th flotilla I will also made it. ![]() The goal was to made the deep night more lighter, mainly the storm/heavy cloudy nights. As it is now is almost impossible to see anything on a LCD in those situations. I also made the uboat wakes and underwater views a bit more lighter. http://rapidshare.com/files/21047468...ighter.7z.html From the readme: GWX 8km more lighter Atlantic environment ========================================= I made these for my own use. I know that others also want it, so here it is. You need to choose one of the 3 environments and rename it before apply (JSGME ready after renamed EnvColors_Atl_***.dat to EnvColors_Atl.dat) I made 3 more lighter 8km environments for GWX: 1. A lighter one 2. A more lighter one 3. A mix of the two (lighter calm and cloudy and more lighter storm). This is what I use. I also provided a new SkyColors_Atl.dat (what I use) that have a bit more dark night sky, with better stars. Use it if you want too. ============================================ Have fun, Rubini.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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