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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Feb 2006
Posts: 92
Downloads: 30
Uploads: 0
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Ok I just started getting back into the mix of things and after installing GWX on a clean copy patched to 1.4 and then also installing the new patch for gwx bringing it to 1.2, i noticed a few things.
First Great job with the mod once again so please dont take this as complaining but rather as a question, maybe im messing something up. Durring the training missions in the naval accademy i decided to test damage to see how it differs. I ordered a crash dive straight into the sea bed at 8kts. The sub shook lights went out but hardly any damage at all to the bow. The damage i did sustain was quickly fixed by crew in that compartment, mild to no flooding at all. I also did not see a hull damamge % on the damage screen. Pretty sure in the stock game there was a % hull damage. I then surfaced and plotted a collision course for the nearest merchant ship. Collided with the ship at approx 11kts. Again minor damamge to bow compartments. I have the damamge settings set for realistic so i dont know what is going on here. Just wondering if i have something wrong or is this the only way to slowly sink a submarine by flooding. I have yet to try getting depth charged or shot by guns. Have to try this and see what damage i take. Thanks again and keep up the great work William Captain U-66 Tiger Shark |
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