![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 | |||
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
Uploads: 0
|
![]() Quote:
SHIV seems to have both post-processing effects and "Sun Glare" (Sun Glare, I imagine, = HDR). I am anxious to see how the Dev. team incorporated these two graphical options in-game and their seperate effect on forced FSAA. I noticed they are both options in the settings menu, so there is definately still hope for forced FSAA...it just may require us to "uncheck" one or two options. This is unfortunate, but I can do without HDR or HDR-like effects anyways. I agree that it is often too overdone in games. There are parts of GRAW that give me light myopia. lol
__________________
Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H |
|||
![]() |
|
|