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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#36 |
Mate
![]() Join Date: Mar 2004
Location: Denver, CO
Posts: 58
Downloads: 25
Uploads: 0
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Another thing to keep in mind is that some people, such as myself, have not played SH2 or SH3, so the leap from the original Silent Hunter to SH4 will be very dramatic. In fact, when I see the videos and screenshots of SH4, I start to drool because it's so much better than SH1. I think it's safe to say that, for *myself*, I have no doubt that I'll be very, very pleased with SH4 - but I guess I can understand why those of you who played SH2/3 may not have as large a positive reaction to SH4.
But are you guys creating expectations that are just too large to be met by anyone? Is it logical to do so? Is SH4 a revolutionary advance, or an evolutionary one? I say it's the latter. Think about it for a moment. Over the years, many sims came out that were pretty good, so "sequels" were released that occured in another theater, but pretty much used the same engine as the original. Some early examples are Aces of the Pacific/Aces Over Europe and X-Wing/TIE Fighter. These sequels were not expansions, but stand-alone games, yet the technical improvements were fairly minor. The way I see it, SH4 has been produced in a similar fashion. It doesn't advance the genre technically, but it does give the customer a different theater, as well as some improvements over the previous version. If this is kept in mind, then perhaps the expecations won't be as high, thus you'll be pleasantly surprised. |
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